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Editor Tools

Review draft. This source page has not completed website editorial and release-specific verification.

  • Role: Runtime Inspector; strictly read-only.
  • Path: Tools → Director Suite → Runtime Inspectors → Character State Runtime Inspector
  • Availability: When the Character State Editor module is loaded.
  • Scope: Select a PIE/game runtime context and Character State component.
  • Purpose: Review current state values, operation results, and the editor-session journal. It does not change gameplay state.
  • Controls: Use the runtime context and Character selectors to change the observed target.
  • Role: Runtime Controls; changes live Character State in the selected runtime context.
  • Path: Tools → Director Suite → Runtime Controls → Character State Runtime Controls
  • Availability: When the Character State Editor module is loaded.
  • Scope: Select a PIE/game runtime context and Character State component.
  • Purpose: Apply explicit state operations. Runtime editing and advanced debug override remain subject to the subsystem’s safety and validation rules.
  • Controls: Choose a state and operation, enter its value, enable the intended edit mode, then apply. Revert is available for eligible safe edits.