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Integrations

Review draft. This source page has not completed website editorial and release-specific verification.

SignalBus is a general gameplay and application event system. It routes typed messages within its own World or Game Instance subsystem scope.

When two Director products need to communicate, use the supported DirectorBridge contract. Do not use SignalBus as a direct Director-to-Director dependency or as a bridge around DirectorBridge. A Director may use SignalBus internally for its own gameplay events.

SignalBus has no direct dependency on another Director product. Optional Unreal Trace integration is provided by SignalBus itself; see Tracing and Insights.