Gameplay Tags
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Knowledge identity tags use four locked roots:
Knowledge.Subject.*Knowledge.Fact.*Knowledge.Belief.*Knowledge.Evidence.*
Authored and runtime IDs must be concrete children. Bare roots such as Knowledge.Fact are namespace roots and are invalid as Fact identities. Exact identity is used; parent/child hierarchy does not provide fallback matching.
Use Fact for objective accepted Knowledge, Evidence for acquired supporting material, and Belief for subjective or potentially false information. Do not add Knowledge.Event, Knowledge.Action, or Knowledge.State as core identity roots. SignalBus route tags belong to the bridge routing contract and are not Knowledge-domain identity tags.